This weekend marks my second foray into Serpentshrine Caverns. I am not in a raiding or progression guild, but the good people in Origin have been kind enough to invite me along for their last two runs. Good times!
Our Main Tank and guide for SSC was Luxora of Tempest, the #1 Horde guild on our server. She and and Vigaut, her MH, had been brought in by Casprin, the Origin GM.
Let me just say this and nothing more about Luxora: if you want 20+ people, mostly young guys, to STFU and do what they are told, have a smart woman with a soft British accent whisper in their ears, giving orders and telling them to stay calm and that they can do it. It helps if she can tank and hold aggro like superglue. 'Nuff said.
The Friday night run was for The Lurker Below. We'd wiped a few times on him last week, as we couldn't quite get the rhythm down. This run was similarly frustrating, but for a different reason: one of the adds kept bugging and going into Evade mode, teleporting around and one-shotting casters until the raid wiped. This happened twice, and we never could figure out what was causing him to do it.
Our third attempt looked like it was going to be another wipe. Luxora took a bad knockback and went out of LOS of the healers, going down at around the half-way mark. Honestly, though, it was the best thing that could have happened and pretty much guaranteed a win—it freed her up to talk everyone through the encounter. She issued concise orders, calling out timers and targets. The OTs were picked off one by one, but we adapted and knew we had it.
There was a bit of chaos as Lurker went down, as too many people were busy celebrating to remember that we still had adds to handle. Yours truly was the last fall, excepting only a Rogue who Vanished.
We called it for the night, as it was late and everyone was pretty well fried.
Saturday night found us back at SSC. First target: Morogrim Tidewalker. This fight is similar in nature to the Lurker fight, in that it's all about getting the rhythm down. Luxora called out when the murlocs were about to spawn and we all paused DPS to let her get aggro so that they could be AoE burned down. People cleared Vent and called out when they were hit with the Watery Grave (Priest bubble FTW). We really came together as a group. It took us another 2 wipes to really get it, but again on the third try we got him:
While I wasn't the last to fall on Tidewalker, as about half of the raid stayed up, I fell only two seconds before he did. (I suspect that, again, too many people were pre-emptively celebrating and not paying attention to what was going on around them, as I got rushed by what looked like several dozen murlocs.)
From there we moved on to Leotheras the Blind. Unfortunately, the Tidewalker fight had taken quite a bit out of us. I think we were all a little too burnt out and should have left Leo for Sunday, but I am not GM or RL so what do I know? The Leo fight didn't go nearly as well, with another 3 wipes before calling it for the night. Most of us had been told that we would be doing Hydross, not Leo, so almost no one knew what to expect.
But, of course, it was still fun. Thanks again to the guys and gals at Origin (and Tempest) for having me along!
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