Showing posts with label spellstrike. Show all posts
Showing posts with label spellstrike. Show all posts

Thursday, July 17, 2008

Primal Priest

A comment on yesterday's entry struck home:
"I can see no end in sight to the endless farming for primals"

Yeah. Pretty much.
GearFireWaterShadowManaEarthAirTotal
FSW Shoulders210214
FSW Boots412420
FSW Robe716730
Belt of Blasting1515
SS Hood155155545
SS Legs155155545
Black Void336
Nimble Thought41216
Total624816451010191

191 Primals. Yeah, that's a ridiculous number. Don't try to figure out how much that would cost you on the AH—it would only depress you.

That 191 number assumes Shadowcloth specialty and making your own Spellcloth. If you can find a Spellcloth Tailor that will make it for you for only the mats, you lower your cost for the Spellstrike set by 28 Primals.

In theory, if you are proactive enough, you could specialize in Spellcloth first, before you can even wear the FSW gear. You'd make the 24 Spellcloth you need (12 trips), then respec to make Shadowcloth. The 150g respec cost would almost certainly be cheaper than the 28 Primals you'd save. But if you do that, then you need to not make any Shadowcloth during that time, as you'll be losing the Shadowcloth bonus. I'm not saying it's a good idea, but it is a theoretical possibility.

Unfortunately, I can't really offer any comforting words here. It is what it is. What I can say is that you probably won't farm all 191 of them. Instead, farm enough to get your FSW pieces as they become available to you. Once you hit 70, do dailies instead. Even as a fresh 70, you can pull in 75g+ per hour doing dailies. You won't have to buy all of your Primals, as you'll get a few motes as you do the dailies:
  • Fire: The Throne of Kil'Jaeden quests involve killing Fire elementals.
  • Shadow: The Multiphase quest puts you by Oshu'gun and all of the Void Reavers around there.
  • Water: When you do the Fishing quest, make sure you fish out any pools of fish, especially the Pure Water ones.
  • Mana: The Mana Wyrms in Bash'ir Landing drop these while you are collecting Mana Cells. Or, when you go up to Netherstorm to get your Sunfury Attack Plans, stop by the Violet Tower and kill a few elementals in the area.
  • Earth and Air: Grab these from the elementals in Nagrand when you are doing your Skinning and/or Cooking quests.

At each stop, make yourself hang around for an additional 10 minutes and farm a few more motes. They'll add up over time.

Don't get frustrated with another SPriest or Lock comes along and says something dumb like "omg you can get more primals/gold if you do ...". Ignore them. Almost invariably, people with that attitude have forgotten what it was like to be a fresh 70 with only 500-600 +Shadow. Farming sucks. Period. It doesn't get "easy mode" for SPriests until roughly T5-level, right about the time you don't need to farm Primals any more.

Yeah. /sigh.

There is one exception. Before I started this blog, I made a short 1-minute video showing how Shadow Priests can farm motes of water with a surprising efficiency. Even before level 70, you'll be good enough at it that the spawn rate of the mobs will be the limiting factor, not your skill.

Oh, and as a general rule:
it is very worth it to take the time to make Primal Mooncloth while you are making your Shadowcloth and Spellcloth.
Healers and bag-makers will trade you straight up for it. The primals to make it are almost always cheaper than buying the Shadowcloth or Spellcloth off the AH. As you pass through Shattrath, do a quick advert in /Trade: "WTT your Spellcloth or Shadowcloth for my Primal Mooncloth". If you get a bite, take a few minutes to complete the trade. If not, no harm done and no time wasted.

(Edit: Updated to include Bracers of Nimble Thought.)

Wednesday, July 16, 2008

Downgear, Upgear

We ran regular Shadow Labs last night, as it was the daily and our guild's Hunter is lusting after the [Sonic Spear]. That, and I like Shadow Labs. It and Slave Pens are probably my two favorite 5-mans.

So there we were: a Heroic-geared Paladin healer, SPriest, and Mage, a Kara-geared Hunter, and ... a pre-Kara Warrior tank. Oh, and post-patch server lag that froze several people any time a mob was looted or a trade window was opened.

Long story short, I had to downgear for the first time last night. I ran almost the entire dungeon in my PvP gear (such as it is), which drops me down almost 80 spell damage. Even with that and me doing not much other than DOT and /dance, no MB except for bosses and counting to three between MFs, I still managed to get aggro a few times, even with Pallie Salv. I ended up hiding Omen and just winging it as I got tired of it screaming at me.

It was fun and all, and bosses went down fast and hard, but still quite a bit more work than I had anticipated.

...

On the flip side, I embezzled a bit from the guild bank and gemmed up the [Spellstrike Hood] I had made last night. I still have a bit of regemming to do to supplant all of the old +SpellHit gems I used to need, but I am pretty much done with my crafted gear for now. From here on out it is Badge and Tier loot.

I'm sitting at +926, but I think I can hit +950 on my current gear if I fix my gems and enchants. Not bad for a guy that just hit 70 two months ago, I think.

Thursday, July 10, 2008

Crafting Cooldowns FTL

I've been farming and saving for a week to get my mats for my Spellstrike set. Not being an Alchemist, I didn't know that Transmute: Primal Might has a 20-hour cooldown. D'oh!

wtb TEN Alchemists that can transmute Primal Might.

Long story short: when you start to work on your Spellstrike set, do the transmutes as you get the Primals. Don't save them all up for one big orgiastic transmute party. Because, you know, it won't be.