Showing posts with label raiding. Show all posts
Showing posts with label raiding. Show all posts

Monday, August 11, 2008

Blizzard party and raid frames: FAIL

In an attempt to clean out some of the cruft leftover from constantly trying and removing new addons, I wiped my addons folder last night and reinstalled everything from scratch. Well, almost everything. I didn't reinstall Pitbull. For those that don't know, Pitbull is a set of replacement raid and party frames. Similar addons include CT and XPerl.

As I've shown before, I have a rather heavily modified UI, and most of those modifications come from Pitbull.
Apanthrope's Pitbull setup
The big green and blue bars are my own HP and mana bars. The rest of the party and raid are listed beneath that. Each person's target is off to their right.

Compare that to the default frames provided by Blizzard:
Blizzard's default party frames courtesy of Amy Slabach, via Flickr
Besides being more condensed (admittedly, the Blizzard Raid frames are more condensed than their party frames), there are a couple of things that non-Blizzard frames show that Blizzard frames don't:
  • Who has aggro — if a mob is targeting someone, the player's HP bar goes red.
  • What everyone is targeting.
  • Incoming heals — you can't see it in that picture, but when a healer starts casting a heal, I can see the effect of that heal on their target before they finish casting.

I don't have it set up, but I could also see frames for just the main tanks and/or healers, etc.

Those seem like such little things, but they are absolutely crucial. You may not need that last one unless you are a healer, but those first two apply to any class.

Let me put this bluntly:

If you don't have a unit frames addon, you aren't ready to raid.

Your unit frames don't have to be as ugly as mine. Have the pretty pictures, and textures, and borders, and glowy effects, and whatever else makes you happy. But get them.

Yeah, they take quite a bit of customization to get to a usable state. But here's the thing: Blizzard's frames simply do not provide enough information.
  • Tanks, how do you know your healers don't have aggro?
  • Healers, how do you know the DPS hasn't pulled aggro, or that someone else in the raid is about to land a heal a half-second before you, thus wasting your heal?
  • DPS, how do you know you aren't the only one in your party/raid targeting a mob? Or that the mob you have targeted isn't about to be CCed by someone else? Or when you Feigned Death, Faded, Soul Shattered, or Ice Blocked, that the mob headed toward you didn't turn straight for a healer?

Running with the default Blizzard frames last night, I felt blind. I couldn't see any of the useful information that I need to be a productive member of the team. I'll be reinstalling Pitbull tonight.

Monday, August 4, 2008

You are a unique and beautiful snowflake ... just like everyone else

Have I mentioned that I PUG quite a bit? Maybe? I might have brought it up once or twice.

As my Server dropdown list in Ventrillo gets longer and longer, I realize that I am learning something about people: everyone is different.

Yeah, duh.

It may seem like I QQ quite a bit about bad PUGs. I don't mean to QQ — I really just enjoy sharing the horror stories of my bad experiences. Raiding is mostly the same. There are good raid and bad raids. But because there are 5x as many people, you can get a much better sense of the guild.

I want to share some of my insights. Compare and contrast, if you will. Lest I am misinterpreted, let me make one thing perfectly clear before I continue:
I have respect for each of the guilds I mention by name. I wouldn't name them, otherwise. There are plenty of guilds that I do not respect, and they aren't named here.

Got that? Good.

I'll take Origin first. Origin is a very cool bunch of folks. Even though I am not in their guild, most of them treat me like I am. There's a reason I have so many WWS reports with Origin: whenever I need something for a quest, Origin generally steps up and helps out. Even if it's a Heroic Shadow Labs at 3am, Origin is there. That's just cool.

If I had to use one word to describe raiding with Origin, it would be calm. There's a bit of joking around on Vent, but mostly everyone seems willing to STFU and listen to the RL. There are a few people that seem to not like the peace and break it at inopportune times when they should be taking in chat and not Vent, but not many. Everyone is generally respectful to everyone else. I cannot express how much I appreciate this kind of serenity on a raid Vent.

If pressured to say one bad thing about Origin, it would be that they might be too quiet. Because of the low-drama approach to raiding, it seems that some people will occasionally not get it when it is time to listen to a strategy. We'll wipe a few times because people are doing things they were explicitly told not to. Eventually, everyone gets it and comes together, but I doubt Origin will have too many one-shots. In the end, though, that's okay — Origin is also the guild most okay with wiping and trying again. Wipes don't phase Origin in the least. I'd raid with Origin any day.

Raiding with We Raid Naked is the exact opposite of raiding with Origin. It's very high-drama, high-excitement, and noisy. It seems like everyone talks on Vent. Talks, tells lewd jokes, curses other players, etc. Patience is in no way a part of We Raid Naked raiding. If you aren't there 100% or aren't paying attention, you get kicked and replaced within minutes. They are a steamroller, and raids are the road.

But none of that is necessarily a bad thing. We Raid Naked will one-shot many bosses. They have to, as they don't take wipes nearly so well. The RL is strong, and loud, and there can be no doubt when you need to listen. Organization is accomplished with an iron fist, but it is also air-tight and unbreakable.

I've only gone on one raid with Totem Totem Totem, but they seem to be somewhere in the middle of the other two. The Vent chatter is raunchier than Origin, but nowhere near as much as We Raid Naked. Organization and leadership isn't as cutthroat as We Raid Naked, but is still much more heavy-handed than Origin. These guys are more about throwing themselves into the mix and hoping one or two people are still standing at the end. The organization is mostly front-loaded, with the vast majority done before combat and somewhat-controlled mass chaos during combat. They are a "just do it" group.

I've only done a couple of 10-man runs with Gank This, but from what I can see they are no-frills, balls-to-the-wall, get-the-damned-thing-done type people. It is assumed that you know what you are doing and know all of the strategies, so Vent is used mostly for casual chatter. They are cool to raid with, but the speed completely wipes me out for the night. I have to assume that raiding with T6 or late-T5 guilds would be like this.

I guess that's why I don't get all of the turf wars that go on between guilds. Each guild has their own personality, so why don't people get and respect that? Do you want hardcore? N00b-friendly? A Vent to tell raunchy jokes? High or low drama?

I guess that's one more nice thing about being the PUG master that I am: I can choose to run with a guild that suits my mood for the day.

Tuesday, July 22, 2008

Raiding with another guild

Because of my views on raiding guilds, I end up running almost all of my raids as the only non-guild player in a guild-sponsored run. Lately I have been running with Origin, but last night I needed to get a bit of Kara in and got an invite to run with Alliance Homicide. They needed more DPS for Netherspite and the Prince, so in I went.

Being the only non-guild player in a run has the potential to be tricky. I find that it can generally go one of two ways. If the guild group is at a similar level of progression and has a good RL, then I will normally just STFU and do my best to fill my role. This is by far the easiest, and for me the preferred, outcome.

The other path is the tricky one. If the guild group is new to the content or the RL isn't quite where they need to be, I have a hard time with things.

But I'm starting in the middle. Let me back up.

Why don't I do the raiding guild thing? I used to, just not in WoW. I've played a few other MMOs, but by far the heaviest was Dark Age of Camelot. In DAoC, I progressed to being not just a GM, but one step beyond: the GM for the guild that led the largest raiding alliance on the server. In DAoC, for those that aren't familiar, guilds could join forces into an alliance, giving a shared alliance chat channel and other niceties. Raiding in DAoC was also a very different thing than in WoW — we'd regularly get 200+ people on a raid.

If you think coordinating 25 or even 40 people is rough, try coordinating 200 from 8 different guilds. Multiply your typical guild drama x8. So, after 3-4 months, I burned out. How could I not? Now, with WoW, I'm here with friends to just have fun.

Back to my story.

The problem is that I can lead. I really try not to, as I like being the anonymous face that helps but isn't noticed. But I do know how. When I am raiding with a group that the RL isn't stepping up to do what I think should be done, there is much gnashing of teeth as I try to bite my tongue. Instead, I offer up encouragement and try to motivate instead of pointing out what I think is missing.

Everyone has their own style, and far be it from me to assume that mine is any better. And, especially when running with a guild, I really don't want to step on their toes or make them look bad. The guild is supposed to look up to the RL for guidance, and I don't want to do anything to tarnish that image.

It's rough. Generally, even when I know that we're going to wipe, I'll continue to STFU and let us wipe. I know, that sounds horrible, but I am also a firm believer that wipes are a good thing, as they help everyone learn what not to do.

You're expecting me to say that the RL from the Alliance Homicide was bad, right? You'd be wrong.

The RL, Dytinn, actually did a pretty good job. Several of the players had never been to Netherspite or the Prince, and several were woefully undergeared, and yet we were able to down Netherspite and get the Prince to 2%. That's not bad! And, really, as it always is with the Prince, we didn't wipe due to lack of skill, we just got a few really bad Infernal drops. We kept an eye out and moved proactively instead of reactively, but we just had bad luck.

Through it all, I did my best to STFU and DPS.

But ... there was one thing that Dytinn needed to do that he didn't: he needed to get everyone on Vent. Eight out of ten were on Vent, but that just didn't work. The other two asked if they needed to get on Vent, but were told that it was no big deal. Sorry, but that's the wrong answer. Explaining complex fights like Netherspite and Prince to people that have never been there simply cannot be done effectively over chat and voice at the same time. Invariably, one of the groups is going to miss something. A few of our wipes happened because the non-Vent people weren't getting to where they needed to go.

In the end, my leader-nature got the better of me and I started outlining the main points in chat. "1. Don't ever pull aggro off the tank, so watch your Omen. 2. When you get Enfeebled and turn purple like me, run to the healer. 3. ..." I hope that it helped, but I am not so sure. It's a tough call, deciding where the line is between trying to help and looking like an overbearing know-it-all ass-hat.

I catch a lot of flak for being a non-guildie in a guild run. Some people think I am taking up a slot that could/should have gone to a guildie. Some people think that I am riding on the coat-tails of the guild. Some people are made uncomfortable by my very presence — like they can't talk with an outsider around.

It's cool. I swear. I'm here to do a job. I'll try to disrupt your lives as little as I can. Pretend I'm not here, and just know that the mana, health, DPS, and shackles are coming.